Releases: Patribots4738/Crescendo2024
Releases · Patribots4738/Crescendo2024
Pre SDR Regional
What's Changed
- 204 but again by @PatribotsProgramming in #245
- Color sensor by @RudyG252 in #247
- slow down toShooterSlow so that there is more time for the color sensor to see the note and it just stops in place nice and nice for us by @PatribotsProgramming in #248
- Proxy TaKeOvEr (⓿_⓿) by @derp00monsta in #232
- Shoot your shot by @GalexY727 in #250
- Forcing note to shoot by @PatribotsProgramming in #254
- It is time for obj detection by @PatribotsProgramming in #256
- who is trapper again? by @derp00monsta in #259
- Fix readytoshoot by @derp00monsta in #262
- Working obj by @PatribotsProgramming in #263
- pr for jacob becuase he never made it by @PatribotsProgramming in #264
- Obj autos by @derp00monsta in #266
- Stow before outtake by @RudyG252 in #265
Full Changelog: v1.0...v1.9
Post Ventura Regional
Full Changelog: v0.9...v1.0
Pre Ventura Regional
Note: this will include practice match day
What's Changed
- Chain alignment by @Oliver-Cushman in #171
- End traj pathplan by @Jacob1010-h in #175
- Source alignment by @Oliver-Cushman in #176
- friends !!!!! by @Oliver-Cushman in #177
- Sim dev -> main (🎶one last time🎶) by @Jacob1010-h in #172
- The Promise of Deffered/Proxy by @Jacob1010-h in #181
- Alas, the time for a new neo era by @GalexY727 in #183
- Allow for HPFC things to be tuned numerically through advantagescope by @GalexY727 in #186
- 184 documentation its time to get working by @Jacob1010-h in #187
- NT-PID -> main by @PatribotsProgramming in #192
- Custom std devs -> main by @PatribotsProgramming in #188
- Angle reset2 by @rin-star in #193
- better !!! by @Jacob1010-h in #198
- add patritional command and implement it into auto alignment things. … by @RudyG252 in #196
- Dynamic auto with object detection by @Oliver-Cushman in #194
- Guillotine logic by @Oliver-Cushman in #207
- Extract all piececontrol wait times to configurable doubles in NT by @GalexY727 in #206
- Make the GOODEST folder names 🦖🦖🦖 by @derp00monsta in #210
- an absolute beast of a pr by @derp00monsta in #213
- PANIC!!! by @Oliver-Cushman in #217
- Fix hdc align by @Oliver-Cushman in #223
- Field calibration mode by @derp00monsta in #224
- Place logic by @Oliver-Cushman in #219
- Wheel radius charaterization by @RudyG252 in #225
- Hailmary then chill by @derp00monsta in #218
- 212 flip flop by @GalexY727 in #226
- rumble bumble by @GalexY727 in #229
- closes 75% Automatic Startup #221 by @Jacob1010-h in #222
- Limelight mapping by @GalexY727 in #231
New Contributors
Full Changelog: v0.1...v0.9
v0.1
What's Changed
- dev to main by @PatribotsProgramming in #19
- #19 by @PatribotsProgramming in #20
- Speed angle pair to main by @PatribotsProgramming in #34
- Add the limelight to main by @PatribotsProgramming in #36
- Revert "Add the limelight to main " by @Jacob1010-h in #38
- Shooter Calc merge into handoff by @Oliver-Cushman in #44
- Limelight to main 😄 by @GalexY727 in #41
- restructured nested command by @Oliver-Cushman in #46
- Add Limelight subsystem (AGAIN) by @GalexY727 in #53
- Restructured ElevatorCommand to be a file of commands instead of a command file by @Jacob1010-h in #51
- Integrate Trigger branch to #27's branch by @PatribotsProgramming in #60
- Make triggerWheel not use enum + refactors by @PatribotsProgramming in #61
- this should resolve Soft inversion for Neo.java #56 by @Jacob1010-h in #62
- Soft inversion neo -> main by @GalexY727 in #64
- Make ShooterCalc + SpeedAnglePairs use InterpolatingTreeMaps by @GalexY727 in #65
- Turn speedAnglePair into a speedAngleTriplet to allow for offsets by @GalexY727 in #68
- Let triplets accept a pari in their constructors by @PatribotsProgramming in #69
- Refactor old comments on Neo.java to reflect its current file name by @GalexY727 in #67
- setTargetVelocity to setTargetPercent by @derp00monsta in #72
- Neo clean up by @Oliver-Cushman in #76
- 71 neosettypeneotype type by @BredPerson in #77
- Resolve #75 by going through all of Neo and adding things as necesary. by @PatribotsProgramming in #78
- Update issue templates by @Jacob1010-h in #82
- Added named commands edited piececontrol by @Oliver-Cushman in #93
- 81 auto turning command a swd 73 side quest by @frighthunt in #94
- Add mechanisms to the 27 branch by @GalexY727 in #88
- 27 handoff command by @Jacob1010-h in #96
- Climb logic -> Main (#97) by @GalexY727 in #98
- Led control using pwm by @derp00monsta in #108
- Pivot+shooter testing by @Oliver-Cushman in #111
- Elevator+trap testing to main by @GalexY727 in #112
- Add note trajectory and visualization by @Jacob1010-h in #110
- Make controllers modular in robotContainer-- testing has never been easier!1! #113 by @GalexY727 in #114
- 121 piece control fix+enhance by @Oliver-Cushman in #123
- Add a shrimple URCL & data logger to robotInit in Robot.java :D by @derp00monsta in #122
- Make MAXSwereModule better by @Hadizah454 in #124
- Pivot input output fix by @Oliver-Cushman in #127
- Calculate-Pivot_Angle by @RudyG252 in #125
- here it is.... by @Oliver-Cushman in #128
- 131 calibrate the shooter pivot speeds etc without redeploying by @Jacob1010-h in #134
- 142 calibration of speeds inside of sim by @Jacob1010-h in #143
- Finalize unit testing (gear ratios and clamping) by @Oliver-Cushman in #141
- Coast mode position logging/testing by @Oliver-Cushman in #149
- SWD -> sim dev :O by @GalexY727 in #147
- Sim dev by @Oliver-Cushman in #150
- Tune pid without redeploying by @RudyG252 in #140
- bro forgot him by @Jacob1010-h in #151
- 105 vision targets sim by @GalexY727 in #155
- Auto!! -> sim-dev by @GalexY727 in #157
- Revert "Auto!! -> sim-dev" by @PatribotsProgramming in #160
- Revert "Revert "Auto!! -> sim-dev"" by @GalexY727 in #161
- 158 hdc tuner better by @Jacob1010-h in #159
- Calibration control -> sim-dev by @PatribotsProgramming in #162
- add some triggers with HID instead by @Jacob1010-h in #152
- Telementary preference by @HHQB in #165
- hi alex by @derp00monsta in #166
- New Controller Bindings by @HHQB in #154
- Made Telemetry Preferences for motors by @HHQB in #145
- man we are ALIGNING!!! by @Oliver-Cushman in #164
- Sim dev becomes main by @GalexY727 in #169
New Contributors
- @PatribotsProgramming made their first contribution in #19
- @Jacob1010-h made their first contribution in #38
- @GalexY727 made their first contribution in #41
- @derp00monsta made their first contribution in #72
- @BredPerson made their first contribution in #77
- @frighthunt made their first contribution in #94
- @Hadizah454 made their first contribution in #124
- @RudyG252 made their first contribution in #125
- @HHQB made their first contribution in #165
Full Changelog: https://github.com/Patribots4738/Crescendo2024/commits/v0.1