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TE_IMPLOSION
GeckoN edited this page Jan 31, 2017
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4 revisions
Group of tracers moving towards a point.
Type | Name | Description |
---|---|---|
Vector | pos | Center point for the effect |
uint8 | radius | Starting distance for the tracers |
uint8 | count | Number of tracers to spawn |
uint8 | life | Duration of the effect (seconds * 0.1). Longer duration = slower and shorter tracers |
No API function exists as of SC 5.02
void te_implosion(Vector pos, uint8 radius=255, uint8 count=32, uint8 life=5,
NetworkMessageDest msgType=MSG_BROADCAST, edict_t@ dest=null)
{
NetworkMessage m(msgType, NetworkMessages::SVC_TEMPENTITY, dest);
m.WriteByte(TE_IMPLOSION);
m.WriteCoord(pos.x);
m.WriteCoord(pos.y);
m.WriteCoord(pos.z);
m.WriteByte(radius);
m.WriteByte(count);
m.WriteByte(life);
m.End();
}