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TE_TRACER

GeckoN edited this page Feb 7, 2017 · 5 revisions

Standard bullet tracer effect.

Color of this effect is determined by tracerred, tracergreen and tracerblue cvars, opacity by traceralpha, speed by tracerspeed, distance from the startpoint where the tracer will appear by traceroffset and finally length by tracerlength cvar.

See also TE_USERTRACER effect.

Parameters

Type Name Description
Vector start Starting point for the tracer
Vector end End point for the tracer

API Function

No API function exists as of SC 5.02

NetworkMessage Function

void te_tracer(Vector start, Vector end, 
	NetworkMessageDest msgType=MSG_BROADCAST, edict_t@ dest=null)
{
	NetworkMessage m(msgType, NetworkMessages::SVC_TEMPENTITY, dest);
	m.WriteByte(TE_TRACER);
	m.WriteCoord(start.x);
	m.WriteCoord(start.y);
	m.WriteCoord(start.z);
	m.WriteCoord(end.x);
	m.WriteCoord(end.y);
	m.WriteCoord(end.z);
	m.End();
}
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