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Releases: facebookresearch/habitat-sim

v0.3.2

30 Oct 22:08
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Major features and improvements:

Simulator.reset() now resets objects to their original state (from scene instance, or zero init):

Improved accuracy of raycasting by buffering for within-margin "ghost" hits:

Added MarkerSets support in configuration and API:

  • --Support marker set specifications in Object, Stage and AO config jsons by @jturner65 in #2368
  • --MarkerSets assignment to objects, 'interface' class and bindings by @jturner65 in #2371
  • --Convenience functions for accessing markers in local and world space by @jturner65 in #2389
  • --[BUGFIX] - Revert markerset subconfig removals; Don't write empty configs to file by @jturner65 in #2435
  • --[BUGFIX] Make sure empty Markerset subconfigs are removed when appropriate by @jturner65 in #2434
  • --[BugFix] - Handle transformations of points assigned to an AO's baselink by @jturner65 in #2444
  • --MarkerSets assignment to objects, 'interface' class and bindings by @jturner65 in #2371

ArticulatedObject API improvements:

  • Added ManagedObject.is_articulated property:

    • --[BE] - Add utility function to specify whether object is ao or not by @jturner65 in #2416
  • Added ManagedArticulatedObject.aabb with AABB auto-update API:

  • Added ManagedArticulatedObject.link_ids_to_object_ids

    • add ManagedArticulatedObject attribute for link_id to object_id map by @aclegg3 in #2410

Other Changes and Bugfixes:

  • Set node object IDs for articulated object links. by @0mdc in #2376
  • --Provide an object's origin location in the world, uncorrected by any possible COM displacement. by @jturner65 in #2385
  • Add instance metadata to gfx-replay. by @0mdc in #2377

Magnum Updates:

  • Update Magnum for ASCII PLY import and artifact-free text rendering by @mosra in #2355
  • Update Corrade and Magnum with changes for Python stub generation by @mosra in #2408
  • --Update Corrade for no strict aliasing flag. by @jturner65 in #2426

Documentation:

  • Update AI-2Thor hab links in DATASETS.md by @aclegg3 in #2354
  • [data] update dataset_downloader.py with replica_cad rearrange dataset v2 by @aclegg3 in #2381

Attributes and Configs:

  • --ConfigValue Updates - Matrix4 support, pointer-backed data store. Rev 2.0 by @jturner65 in #2369
  • --Expose Attributes save functionality to python; cleanup/improve attribute registration. by @jturner65 in #2345
  • --Configuration : Add ability to handle vectors of fields within subconfigs by @jturner65 in #2394
  • --Configurations : Expand and unify vector/array-backed value handling by @jturner65 in #239
  • --[BE] - Refactor/cleanup attributes and attributes managers by @jturner65 in #2461

CI:

Other:

  • Remove RTLD_GLOBAL flag from apps. by @0mdc in #2312
  • Revert "Remove RTLD_GLOBAL flag from apps. (#2312) by @0mdc in #2342
  • -- Articulated Object creation restructuring by @jturner65 in #2359
  • [dependency update] [deprecation] Upgrade numpy to 1.26.4 and remove data_extractor utility by @aclegg3 in #2362
  • Avoid setting CUDA device when there is no GPU. by @0mdc in #2378
  • --Properly initialize std::vector member variable to be correct size by @jturner65 in #2388
  • --Move AssetType enum class attributes namespace by @jturner65 in #2386
  • --Add Configuration State Flags - Part 1 by @jturner65 in #2396
  • --Add Configuration State Flags - Part 2 (Hidden file path fields) by @jturner65 in #2398
  • [bugfix] - reorder Configuration setter bindings by @aclegg3 in #2401
  • --Bugfix : Expand absolute-to-relative filepath mapping rigor by @jturner65 in #2400
  • Update minimum scipy version. by @0mdc in #2403
  • --[BUGFIX] - Properly set instance user config from base passed base config. by @jturner65 in #2407
  • --[BE] - Remove deprecated Sim-level contact test by @jturner65 in #2417
  • --[BE] - Duplicate existing rigid or articulated object by @jturner65 in #2418
  • --[BE] Fix issues with bindings exposed by pybind11-stubgen by @jturner65 in #2430
  • --[WIP][Bugfix]- Address remaining issues with bindings stubgen by @jturner65 in #2432
  • --m.css updates by @jturner65 in #2455
  • --Update/cleanup gitignore by @jturner65 in #2458
  • [doc] - fixes docstring format for get_weighted_regions_for_point by @aclegg3 in #2459

Full Changelog: v0.3.1...v0.3.2

Update stable to v0.1.7

18 Sep 21:02
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v0.3.1

15 Mar 23:11
3d6d67d
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Major features and improvements:

  • Semantic Region Support: define 2d polyloops with height extrusion to represent and query rooms/regions in a scene:

Other Changes and Bugfixes

  • Fix rigs not being deleted from the recorder. by @0mdc in #2251
  • Set the default fallback material as Phong. by @0mdc in #2262
  • --Update reference to deprecated Magnum 'angle' function by @jturner65 in #2264
  • Correct HSSD public repo to un-authenticated by @aclegg3 in #2261
  • --[BE Week] Update projection matrix near/far plane calcs by @jturner65 in #2276
  • --[BE Week] Better Attributes Handle search efficiency; Viewer.cpp/Viewer.py text render fixes by @jturner65 in #2279
  • Minor fix in python viewer. by @0mdc in #2282
  • Fix typos in top-level files and tools. by @0mdc in #2284
  • Change default python viewer dataset to 'default'. by @0mdc in #2287
  • [ci] - new website key by @aclegg3 in #2294
  • --[BE Week] Articulated Object Loading refactors and cleanup by @jturner65 in #2291
  • [CI] - Add hm3d example scenes to ci test assets by @aclegg3 in #2303
  • --Object/AO creation refactor and Object/AO Instance save/creation by @jturner65 in #2315
  • Get ycb dataset from main branch by @aclegg3 in #2320
  • Add max decimal place option to recorder. by @0mdc in #2319
  • Ability to render the viewer content at quarter resolution on very-high-DPI screens by @mosra in #2321
  • --[CI Fix] Fix miniconda versions by @jturner65 in #2334
  • --Minor fixes and improvements by @jturner65 in #2333
  • bump the version to 0.3.1 by @aclegg3 in #2339

Full Changelog: v0.3.0...v0.3.1

v0.3.0

19 Oct 23:46
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Major features and improvements:

  • Rendering: PBR/IBL/HBAO
    • --Implementation of Nvidia's HBAO effect (soft shadows in corners and crevices) via Magnum by @jturner65 in #2192
    • --PBR/IBL Configuration and customization by @jturner65 in #2155
  • Skinned ArticulatedObjects:
    • Add skinning support for gfx-replay and legacy replay rendering. by @0mdc in #2120
  • More accurate get_random_navigable_point_near by @aclegg3 in #2221

Other Changes:

  • --Attributes/Managers Maintenance : Separate Monolithic ObjectAttributes; Remove unnecessary abstract method; Build JSON From String by @jturner65 in #2177
  • --[BUGFIX] Background renderer should not create extra contexts by @jturner65 in #2180
  • Disable broken JS test and make --no-web-apps the default by @eundersander in #2179
  • --[BugFix] GibsonSemanticScene JSON access. by @jturner65 in #2181
  • --[BugFix] Get rid of double JSON lookups using HasMember by @jturner65 in #2182
  • --Articulated Object Attributes/Managers support by @jturner65 in #2178
  • [BE] - remove dummy sceneId from the API by @aclegg3 in #2186
  • --[Bugfix] Add new fields to test asset skinned_prism.ao_config.json. by @jturner65 in #2188
  • [BE] - Error messages for physics specific API calls without implementation by @aclegg3 in #2187
  • Fixed bug for directories containing spaces by @vishneshjr in #2176
  • Update README.md by @dhruvbatra in #1410
  • --[BE/Bugfix]Modify creation of Articulated Object from URDF file name. by @jturner65 in #2190
  • --[BE/Bugfix] Early Bullet/Physics enabled check; C++ test fixes for no-bullet; Python enable_physics default change if no_bullet by @jturner65 in #2189
  • [docs] Add details for getting hssd from datasets_downloader by @aclegg3 in #2193
  • Add option to toggle frustum culling in replay renderer. by @0mdc in #2199
  • [CI] - add spot robot assets to CI test set by @aclegg3 in #2201
  • --[Habitat3.0] Removal of out-of-date/deprecated flags for IBL by @jturner65 in #2203
  • Add humanoids to gitignore. by @0mdc in #2209
  • Update JS build doc. by @0mdc in #2162
  • --Add benchmarking for HBAO effect. by @jturner65 in #2212
  • --Address HBAO image transparency oddness; remove unused variable. by @jturner65 in #2214
  • --[BUGFIX] -Ellipses in paths by @jturner65 in #2218
  • Bugfix: Some objects have invalid scales when replay rendering by @0mdc in #2200
  • --[BE/Bugfix]properly handle multiple sequential ellipses by @jturner65 in #2219
  • Fix wrong instance structures in replay renderer test. by @0mdc in #2220
  • Add replay renderer flag to enable HBAO. by @0mdc in #2223
  • [CI] - resource class update by @aclegg3 in #2225
  • --[Bugfix/Refactor]-PBR Skin Rendering Prep/Bugfixes. by @jturner65 in #2222
  • New HF Dataset Download by @ASzot in #2232
  • --[BUGFIX] Minor bugfixes by @jturner65 in #2233
  • hab3_bench_assets datasource by @aclegg3 in #2234
  • --PBR Primitive support and gl context bugfix by @jturner65 in #2235
  • --Documentation for ArticulatedObjectAttributes and PbrShaderAttributes and JSON configurations. by @jturner65 in #2237
  • update version tags to v0.3.0 by @aclegg3 in #2236

New Contributors

Full Changelog: v0.2.5...v0.3.0

v0.2.5

29 Jul 02:58
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Major features and improvements:

Other improvements and bug fixes:

Bugfixes

  • bugfix for setArticulatedObjectModelFilename causing garbage log output by @eundersander in #2053
  • Fix viewer.py framebuffer size mismatch. by @0mdc in #2055
  • [bugfix]: cylinder primitive collision shape did not use halflength by @aclegg3 in #2060
  • --[BugFix]Testing disabled renderer in simtest should only happen 1 time by @jturner65 in #2065
  • --(Bugfix) Fix normal transformation calc and address backface culling in case of negative scaling/reflections by @jturner65 in #2062
  • --Address inappropriate bitflag check; add vertexID flag to PBR shader by @jturner65 in #2090
  • --[BUGFIX] Reverse directional lights before sending to uniform; by @jturner65 in #2094
  • --[BUGFIX] Single channel texture support by @jturner65 in #2102
  • bugfix: decrease minimum required GL version for most shaders by @Skylion007 in #2117
  • --[BUGFIX]Fix missing tags in views in viewer.py by @jturner65 in #2153

CI, Code Quality, docs

Batched Renderer and GFX Replay

  • BatchReplayRenderer: skip unsupported 3D primitives by @eundersander in #2054
  • Gfx-replay polish: workaround for material-overrides; new keyframe getter by @eundersander in #2035
  • Replay renderer: add line-rendering and unproject() by @eundersander in #2057
  • Fix to remove reflection for gfx-replay recording by @eundersander in #2085
  • enable frustum-culling for classic replay renderer by @eundersander in #2096
  • GPU-to-CPU batch renderer API to render color and depth sensors into images. by @0mdc in #2044
  • Add depth unprojection support to batch renderer by @0mdc in #2129
  • Replay renderer partial deletion by @0mdc in #2136
  • Add close() to replay renderer to allow for explicit resource release. by @0mdc in #2145

Other

  • --Refactor Semantic Mesh loading/flattening to remove deprecated functionality and improve efficiency by @jturner65 in #2079
  • --Add access to Scene Instance-level user defined attributes. by @jturner65 in #2081
  • --Don't make needless copy of scene instance attributes when retrieving user defined values by @jturner65 in #2082
  • enable recompute_navmesh when creating sim with create_renderer==false by @eundersander in #2097
  • ReplicaCAD v1.6 by @aclegg3 in #1783
  • Adds HSSD (Habitat Synthetic Scene Dataset) and AI2THOR-hab dataset info by @mukulkhanna in #2103
  • --[BE Week]Set lighting if loading an AO to match scene lighting. by @jturner65 in #2138
  • --[BE Week]Remove shadowmanager/variance shadow map code by @jturner65 in #2139
  • --[BE Week]Minor Lighting-related refactoring by @jturner65 in #2148
  • --[BE Week]More informative and appropriate data/metadata load and processing messages by @jturner65 in #2144
  • --[BE Week]Remove files no longer used without Variance Shadow Maps by @jturner65 in #2154
  • add clear_color to settings for rgb sensor initialization by @aclegg3 in #2161
  • version bump v0.2.5 by @aclegg3 in #2168

New Contributors

Full Changelog: v0.2.4...v0.2.5

v0.2.4

31 Mar 21:50
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v0.2.4

Major features and improvements:

Other improvements and bug fixes:

Bugfixes

Batched Renderer and GFX Replay

  • Decouple gfx-replay player from scene graph; integrate the batch renderer into it by @0mdc in #1947
  • Batch renderer integration into Python viewer. by @0mdc in #1964
  • Gfx-replay: Record scene graph deletions. by @0mdc in #1975
  • Clear replay renderer when all instances are deleted. by @0mdc in #1976
  • Lighting support in the batch renderer by @mosra in #1970
  • Add replay renderer bindings to get CUDA device pointers. by @0mdc in #2011
  • Allow the batch renderer to draw empty scenes. by @0mdc in #2019
  • Disable sim sensors when using the batch renderer. by @0mdc in #2031
  • Add more rigorous context checks when creating classic replay renderer. by @0mdc in #2041
  • Fix standalone batch renderer context deletion. by @0mdc in #2043

CI

  • Fix Pytorch-CUDA dependency on CI. by @0mdc in #1973
  • Fix Miniconda installation on CI. by @0mdc in #1977
  • Pin toml-sort version to fix pre-commit issue on CI. by @0mdc in #1983
  • Bump black and isort. by @0mdc in #2000
  • Pin patchelf version on CI. by @0mdc in #2017
  • Fix flake8 errors. by @0mdc in #2039

Other

New Contributors

Full Changelog: v0.2.3...v0.2.4

v0.2.4-rc1

30 Mar 19:03
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v0.2.4-rc1 Pre-release
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v0.2.4 rc1

v0.2.3

08 Dec 21:40
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Major features and improvements:

Other improvements and bug fixes:

Datasets

Bugfixes

  • remove direct usage of hsim_bindings for audio and fix missing reexports by @Skylion007 in #1788
  • viewer.py navmesh recompute skip for "none" scene by @aclegg3 in #1809
  • Gfx-replay and JSON serialization fixes by @eundersander in #1758
  • declare allocator in IOTest by @aclegg3 in #1816
  • add mp3d_example scene dataset config to the tutorials by @aclegg3 in #1847
  • minor fix to viewer text string creation for semantic labels by @aclegg3 in #1859
  • remove an extra tmp copy of lightsetup in Simulator.cpp by @Skylion007 in #1867
  • prevent unnecessary copies with more std::move and emplace by @Skylion007 in #1870
  • support habitat-lab requirements.txt after split by @aclegg3 in #1890
  • assorted fixes for more robust handling of asset corner cases by @mosra in #1915
  • don't give up when encountering lines/points/... in collision mesh data by @mosra in #1888
  • skip non-triangle mesh primitives in mesh join for navmesh recomputation by @aclegg3 in #1951

CI

Other

Documentation

Corrade | Magnum

  • update Corrade and Magnum with prefixed CMake options by @mosra in #1797
  • update Magnum to latest & fix various minor buildsystem issues by @mosra in #1819
  • update to Magnum with initial support for glTF export and CPU feature dispatch by @mosra in #1834
  • update to Magnum with windowed EGL support; better static plugin linking for Python by @mosra in #1861
  • allow GLX to still be used if EGL doesn't work for whatever reason by @mosra in #1877
  • update Magnum submodules with support for querying MeshData size from Python by @mosra in #1878
  • update Doxygen tagfiles and Python inventories for Corrade/Magnum doc crosslinking by @mosra in #1889
  • update Magnum submodules to latest, fix AssimpImporter assertion by @mosra in #1911

Infra Improvements

Viewer Application:

  • port stage_requires_lighting arg to python viewer by @aclegg3 in #1807
  • viewer py add magnum text by @jrreyna in #1862
  • use Magnum's builtin text rendering instead of ImGui; expose it in Python by @mosra in #1853

New Contributors

Full Changelog: v0.2.2...v0.2.3

v0.2.3 rc2

29 Nov 21:06
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v0.2.3 rc2

v0.2.3 rc1

28 Nov 16:16
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v0.2.3 rc1 Pre-release
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v0.2.3 rc1